home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
CyberMycha 2005 May
/
CyberMycha 05-2005 (Poland).bin
/
Immortal
/
cotndemo.exe
/
Data1.cab
/
groundshadowshadow.vsh
< prev
next >
Encoding:
Amiga
Atari
Commodore
DOS
FM Towns/JPY
Macintosh
Macintosh JP
NeXTSTEP
RISC OS
UTF-8
Wrap
Text File
|
2004-11-16
|
306 b
|
10 lines
// vertex shader when rendering objects to ground shadow buffer
vs_1_1 // version
dcl_position v0 // input vertex position
// def c6,0,0,0,1
m4x4 r0,v0,c12 // transform v0 by matrix at c12 and store in r0
mov oPos,r0 // output position
mov oD0,c6 // c6 should contain shadow color